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Professional Gaming – Pet Rock or Rubik’s Cube?

The pet rock was a fad in the mid 1970s created by ad executive Gary Dahl.  The concept was a hit for a few years, making Mr. Dahl millions of dollars before it died out. Pet rocks can be found occasionally on eBay, but they are no longer “manufactured” or sold. The pet rock [...]

Could Permadeath Work in a commercial MMORPG?

Permadeath was never a tremendously popular feature in MUDs, but it was common enough that it did have a certain following. Some players consider permadeath a vital component of roleplaying, and they feel it adds a significant amount of excitement and tension to a game.
I certainly understand why no commercial MMORPGs have experimented with the [...]

Updating to WordPress 2.9.1

Maybe some fellow bloggers can help me out here. My WordPress dashboard says:
WordPress 2.9.1 is available! Please update now.
So I click the link, choose the [Upgrade Automatically] option, and eventually it gets to this:
Downloading update from http://wordpress.org/wordpress-2.9.1.zip.
Unpacking the update.
It churns for a few minutes, and then stops. But it is not upgrading. I’ve always done [...]

Game Design: Engaging Players through Group Contests and Social Identity Theory

If you aren’t reading The Psychology of Video Games blog yet you are missing out. Between that site and a few other blog posts I’ve read recently (like Wolfshead’s lament about WoW’s Growing Immersion Deficit) I was motivated to write an article about designing group contest events in MMOs. This is just a small part [...]

League of Legends Review

League of Legends is an MMO RPG/RTS inspired by the Warcraft 3 mod Defense of the Ancients (DotA). It also includes RPG elements in the form of a summoner character that gains levels, trains “abilities” called masteries, and gears up with runes.
Check out this review of League of Legends MMORPG/MMORTS.
Let me know what you think [...]