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Luring Players Back to Your MMO

One of the biggest reasons I am a huge proponent of the F2PV$ (Free to play, virtual currency) model is that it is much easier to lure back your customers. They can return at any time with little or no barrier to entry (possibly just the download of a patch or a re-download of your [...]

Primordiax is Live – April 22, 2010 – Earth Day!

After many, many years of (too frequently interrupted) development, Primordiax officially launched on Thursday, April 22, 2010. Primordiax is a hybrid text and graphical MUD/MMO with a primary focus on providing a true virtual world experience. While Primordiax does feature some traditional MMO game aspects (combat, loot, gear, etc.), that is just one part of [...]

Warner Brothers buys Turbine for $160 million.

The headline:
Warner Bros. Home Entertainment Group Acquires Turbine, Inc. North America’s Largest Privately-Held Online Gaming Studio
That says it all basically. Turbine, one of the biggest privately owned MMO developers is no more. For those of you that don’t know, Turbine is responsible for Asheron’s Call, the now defunct Asheron’s Call 2, Dungeons and Dragons Online, [...]

Bugs that fix themselves, didn’t.

This happens more often than I’d like, and it happened today. A player was doing a repeatable crafting task on Primordiax. He had to make 5 copper plates and then turn them into to Garen – an armorcrafter in Chemer. He has done the task before and it worked fine. But today after taking 3 [...]