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	<title>Comments on: Bill Roper &#8211; Computer Game Poison?</title>
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	<link>http://www.frogdice.com/muckbeast/business_models/bill-roper-computer-game-poison.html</link>
	<description>Game Design, MUDs, MMOs, and Virtual Worlds</description>
	<lastBuildDate>Thu, 09 Feb 2012 18:34:32 -0500</lastBuildDate>
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		<title>By: Golda Mccuin</title>
		<link>http://www.frogdice.com/muckbeast/business_models/bill-roper-computer-game-poison.html/comment-page-4#comment-8034</link>
		<dc:creator>Golda Mccuin</dc:creator>
		<pubDate>Mon, 09 Jan 2012 14:24:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.frogdice.com/muckbeast/?p=372#comment-8034</guid>
		<description>As a website owner I believe the material here is reallymagnificent.  I thank you for your time. You should keep it up forever! Good Luck...</description>
		<content:encoded><![CDATA[<p>As a website owner I believe the material here is reallymagnificent.  I thank you for your time. You should keep it up forever! Good Luck&#8230;</p>
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	<item>
		<title>By: Muckbeast</title>
		<link>http://www.frogdice.com/muckbeast/business_models/bill-roper-computer-game-poison.html/comment-page-4#comment-6579</link>
		<dc:creator>Muckbeast</dc:creator>
		<pubDate>Thu, 24 Mar 2011 21:01:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.frogdice.com/muckbeast/?p=372#comment-6579</guid>
		<description>Great articles. Thanks for the links. This is going to prompt a whole new post.</description>
		<content:encoded><![CDATA[<p>Great articles. Thanks for the links. This is going to prompt a whole new post.</p>
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		<title>By: BryanM</title>
		<link>http://www.frogdice.com/muckbeast/business_models/bill-roper-computer-game-poison.html/comment-page-4#comment-6566</link>
		<dc:creator>BryanM</dc:creator>
		<pubDate>Wed, 23 Mar 2011 03:35:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.frogdice.com/muckbeast/?p=372#comment-6566</guid>
		<description>&lt;a href=&quot;http://www.gamasutra.com/view/feature/6281/bill_roper_reflections_on_hellgate.php&quot; rel=&quot;nofollow&quot;&gt;The one where he kind of gets the sniffles.&lt;/a&gt;

&lt;a href=&quot;http://www.gamasutra.com/view/feature/6285/bill_roper_making_mmos_work_again.php&quot; rel=&quot;nofollow&quot;&gt;And the strange fluff piece follow up.&lt;/a&gt;

Kind of old cat food by this point : /

I have to admit, that I consider the man a nice voice actor and a bit of a red herring for people&#039;s nerd rage; but I do have negative feelings due to being jelly that people listen to/echo what he has to say. Human nature, I suppose.</description>
		<content:encoded><![CDATA[<p><a href="http://www.gamasutra.com/view/feature/6281/bill_roper_reflections_on_hellgate.php" rel="nofollow">The one where he kind of gets the sniffles.</a></p>
<p><a href="http://www.gamasutra.com/view/feature/6285/bill_roper_making_mmos_work_again.php" rel="nofollow">And the strange fluff piece follow up.</a></p>
<p>Kind of old cat food by this point : /</p>
<p>I have to admit, that I consider the man a nice voice actor and a bit of a red herring for people&#8217;s nerd rage; but I do have negative feelings due to being jelly that people listen to/echo what he has to say. Human nature, I suppose.</p>
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		<title>By: Muckbeast</title>
		<link>http://www.frogdice.com/muckbeast/business_models/bill-roper-computer-game-poison.html/comment-page-4#comment-6556</link>
		<dc:creator>Muckbeast</dc:creator>
		<pubDate>Tue, 22 Mar 2011 07:52:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.frogdice.com/muckbeast/?p=372#comment-6556</guid>
		<description>Really? He was sad/surprised that nobody wanted to hire him? Where is that interview?</description>
		<content:encoded><![CDATA[<p>Really? He was sad/surprised that nobody wanted to hire him? Where is that interview?</p>
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		<title>By: BryanM</title>
		<link>http://www.frogdice.com/muckbeast/business_models/bill-roper-computer-game-poison.html/comment-page-4#comment-6523</link>
		<dc:creator>BryanM</dc:creator>
		<pubDate>Sat, 19 Mar 2011 21:21:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.frogdice.com/muckbeast/?p=372#comment-6523</guid>
		<description>Neva4get.

The man had a two part Gamasutra interview where he sounded like he was sad no one wants to hire him.

And some pleb in the comments complained about the interview being a transcript with thoughts and stuff, instead of a vague and useless summary

That is all.</description>
		<content:encoded><![CDATA[<p>Neva4get.</p>
<p>The man had a two part Gamasutra interview where he sounded like he was sad no one wants to hire him.</p>
<p>And some pleb in the comments complained about the interview being a transcript with thoughts and stuff, instead of a vague and useless summary</p>
<p>That is all.</p>
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		<title>By: Muckbeast</title>
		<link>http://www.frogdice.com/muckbeast/business_models/bill-roper-computer-game-poison.html/comment-page-4#comment-6510</link>
		<dc:creator>Muckbeast</dc:creator>
		<pubDate>Sat, 19 Mar 2011 02:39:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.frogdice.com/muckbeast/?p=372#comment-6510</guid>
		<description>Bryan, a spammer bumped this thread, which is great because I think I missed those pics the first go &#039;round.

I lol&#039;d!</description>
		<content:encoded><![CDATA[<p>Bryan, a spammer bumped this thread, which is great because I think I missed those pics the first go &#8217;round.</p>
<p>I lol&#8217;d!</p>
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		<title>By: BryanM</title>
		<link>http://www.frogdice.com/muckbeast/business_models/bill-roper-computer-game-poison.html/comment-page-4#comment-3872</link>
		<dc:creator>BryanM</dc:creator>
		<pubDate>Sun, 25 Apr 2010 09:19:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.frogdice.com/muckbeast/?p=372#comment-3872</guid>
		<description>Well, you see Bill has on numerous occasions (every chance he gets) in interviews mentioned a love of sushi. Gamers have thus dubbed him as some kind of sushi monster.

In one of those many many many (many) previews there was an actual honest to god photo of him sitting at a table eating sushi with some of his homies. Since flagshipped.com is dead, and the Wayback Machine is completely unreliable with archiving PHP (and is not very reliable with images to begin with), that photo is now lost. Like tears in the rain.

Anyway, because the Internet is Really Really Mean, this morphed further into a reference to Jabba. One of the artists in the community released a sketch of this. I felt compelled to splash some color onto it due to having too much free time; since it&#039;s easiest for me to find I&#039;ll link to that version:

http://i111.photobucket.com/albums/n151/malignityomega/FlagshipPics/Roper.jpg

So very mean. The guy standing next to him was one of those Fan Boys who defended everything Flagship Studios did. Since it was a small pool (~&lt;600 people who&#039;d talk), pretty much everyone knew everyone else.

Um, while linking media here&#039;s a Summoner with her ninja outfit on with medium graphic settings:

http://i111.photobucket.com/albums/n151/malignityomega/FlagshipPics/NinjaEel.jpg

The eel gun shot eels that would attach to monsters and shock them, draining life over time. It was one of the best parts of the game.

The Feed System violated this class as well - Summoners were the one class that&#039;d infinitely get more dps from skill points - you could increase the number of minions you could summon with them. ~33 guys was the max. But you&#039;d need to lock off some of your mana to summon them.

So you&#039;d pump Willpower like crazy - but you&#039;d need Accuracy and some Strength to carry better (eel) guns. It would have been much more fun if equipment was just limited by level - walk around with the best equipment you can at a time, along with the largest army you can support at a time.

It&#039;s supposed to be an Adolescent Power Fantasy, right?</description>
		<content:encoded><![CDATA[<p>Well, you see Bill has on numerous occasions (every chance he gets) in interviews mentioned a love of sushi. Gamers have thus dubbed him as some kind of sushi monster.</p>
<p>In one of those many many many (many) previews there was an actual honest to god photo of him sitting at a table eating sushi with some of his homies. Since flagshipped.com is dead, and the Wayback Machine is completely unreliable with archiving PHP (and is not very reliable with images to begin with), that photo is now lost. Like tears in the rain.</p>
<p>Anyway, because the Internet is Really Really Mean, this morphed further into a reference to Jabba. One of the artists in the community released a sketch of this. I felt compelled to splash some color onto it due to having too much free time; since it&#8217;s easiest for me to find I&#8217;ll link to that version:</p>
<p><a href="http://i111.photobucket.com/albums/n151/malignityomega/FlagshipPics/Roper.jpg" rel="nofollow">http://i111.photobucket.com/albums/n151/malignityomega/FlagshipPics/Roper.jpg</a></p>
<p>So very mean. The guy standing next to him was one of those Fan Boys who defended everything Flagship Studios did. Since it was a small pool (~&lt;600 people who&#039;d talk), pretty much everyone knew everyone else.</p>
<p>Um, while linking media here&#039;s a Summoner with her ninja outfit on with medium graphic settings:</p>
<p><a href="http://i111.photobucket.com/albums/n151/malignityomega/FlagshipPics/NinjaEel.jpg" rel="nofollow">http://i111.photobucket.com/albums/n151/malignityomega/FlagshipPics/NinjaEel.jpg</a></p>
<p>The eel gun shot eels that would attach to monsters and shock them, draining life over time. It was one of the best parts of the game.</p>
<p>The Feed System violated this class as well &#8211; Summoners were the one class that&#039;d infinitely get more dps from skill points &#8211; you could increase the number of minions you could summon with them. ~33 guys was the max. But you&#039;d need to lock off some of your mana to summon them.</p>
<p>So you&#039;d pump Willpower like crazy &#8211; but you&#039;d need Accuracy and some Strength to carry better (eel) guns. It would have been much more fun if equipment was just limited by level &#8211; walk around with the best equipment you can at a time, along with the largest army you can support at a time.</p>
<p>It&#039;s supposed to be an Adolescent Power Fantasy, right?</p>
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		<title>By: Muckbeast</title>
		<link>http://www.frogdice.com/muckbeast/business_models/bill-roper-computer-game-poison.html/comment-page-4#comment-3869</link>
		<dc:creator>Muckbeast</dc:creator>
		<pubDate>Sat, 24 Apr 2010 18:56:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.frogdice.com/muckbeast/?p=372#comment-3869</guid>
		<description>Why would they want a photo of Roper eating sushi? Is there a story there?

Lets hear more of these Flagship stories!</description>
		<content:encoded><![CDATA[<p>Why would they want a photo of Roper eating sushi? Is there a story there?</p>
<p>Lets hear more of these Flagship stories!</p>
]]></content:encoded>
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		<title>By: BryanM</title>
		<link>http://www.frogdice.com/muckbeast/business_models/bill-roper-computer-game-poison.html/comment-page-4#comment-3866</link>
		<dc:creator>BryanM</dc:creator>
		<pubDate>Sat, 24 Apr 2010 07:56:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.frogdice.com/muckbeast/?p=372#comment-3866</guid>
		<description>I hate typos so much :&lt;

Another design decision that was wacky was making the randomly generated levels &quot;realistic&quot; - a sewer or subway or street that goes in one direction. Diablo 3 will use square nodes that can connect in a variety to one another in four directions; why not make city blocks in a similar way?

The only thing truly nice was the art design on the characters and weapons.... and Somethingawful still made fun of us for those too. :&lt;

... and they didn&#039;t make dyes a basic item in single or multi-player, so even that was tainted. :&lt;</description>
		<content:encoded><![CDATA[<p>I hate typos so much :&lt;</p>
<p>Another design decision that was wacky was making the randomly generated levels &quot;realistic&quot; &#8211; a sewer or subway or street that goes in one direction. Diablo 3 will use square nodes that can connect in a variety to one another in four directions; why not make city blocks in a similar way?</p>
<p>The only thing truly nice was the art design on the characters and weapons&#8230;. and Somethingawful still made fun of us for those too. :&lt;</p>
<p>&#8230; and they didn&#039;t make dyes a basic item in single or multi-player, so even that was tainted. :&lt;</p>
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		<title>By: BryanM</title>
		<link>http://www.frogdice.com/muckbeast/business_models/bill-roper-computer-game-poison.html/comment-page-4#comment-3865</link>
		<dc:creator>BryanM</dc:creator>
		<pubDate>Sat, 24 Apr 2010 07:42:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.frogdice.com/muckbeast/?p=372#comment-3865</guid>
		<description>But the articles wrote themselves!

I dislike blaming Roper for anything except wanting to be e-famous. Why get mad at a talking head?

It was Tyler Thompson, perhaps, that seemed like a e-drama queen if I&#039;m remembering this correctly.

One comment by some anon (so just a rumor) claimed Tyler complained and him fired at Gamestop for mentioning how many MMOs burn out, like Auto Assault.

In one patch they accelerated the EXP given out on the Test Realm along with some other bonuses for playing on it - I think unlimited respecs. This made the test realm players happier - but obviously didn&#039;t stimulate too many people to switch over if any.

Thompson then stormed on the forums with a hate post to the universe, about how it was his decision to do those changes, and how since the test realm population didn&#039;t grow, it was probably the wrong decision. He stated this in a condescending and douchey way - I&#039;m sorry I can&#039;t find an exact quote but the Wayback Machine is really bad at caching forums.

It&#039;s like, hey guy, around 1 to 2% of your players are gonna play there, and another ~1 to 2% of that will post about it.

It&#039;s unbelievable so much money and time was poored into a game without a design document.

Saddest thing ever: I have an Internet Friend who wants to see photographic evidence of Roper eating some sushi. Her alcoholic mother wants to see it very badly as well. Bill: if you can send me a photo of you eating sushi I will be eternally grateful and be your bestest e-buddy for life.</description>
		<content:encoded><![CDATA[<p>But the articles wrote themselves!</p>
<p>I dislike blaming Roper for anything except wanting to be e-famous. Why get mad at a talking head?</p>
<p>It was Tyler Thompson, perhaps, that seemed like a e-drama queen if I&#8217;m remembering this correctly.</p>
<p>One comment by some anon (so just a rumor) claimed Tyler complained and him fired at Gamestop for mentioning how many MMOs burn out, like Auto Assault.</p>
<p>In one patch they accelerated the EXP given out on the Test Realm along with some other bonuses for playing on it &#8211; I think unlimited respecs. This made the test realm players happier &#8211; but obviously didn&#8217;t stimulate too many people to switch over if any.</p>
<p>Thompson then stormed on the forums with a hate post to the universe, about how it was his decision to do those changes, and how since the test realm population didn&#8217;t grow, it was probably the wrong decision. He stated this in a condescending and douchey way &#8211; I&#8217;m sorry I can&#8217;t find an exact quote but the Wayback Machine is really bad at caching forums.</p>
<p>It&#8217;s like, hey guy, around 1 to 2% of your players are gonna play there, and another ~1 to 2% of that will post about it.</p>
<p>It&#8217;s unbelievable so much money and time was poored into a game without a design document.</p>
<p>Saddest thing ever: I have an Internet Friend who wants to see photographic evidence of Roper eating some sushi. Her alcoholic mother wants to see it very badly as well. Bill: if you can send me a photo of you eating sushi I will be eternally grateful and be your bestest e-buddy for life.</p>
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