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	<title>Comments on: Gabe Newell&#8217;s Game Financing Idea: Community Support</title>
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	<description>Game Design, MUDs, MMOs, and Virtual Worlds</description>
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		<title>By: D#</title>
		<link>http://www.frogdice.com/muckbeast/business_models/gabe-newells-game-financing-idea-community-support.html/comment-page-1#comment-6936</link>
		<dc:creator>D#</dc:creator>
		<pubDate>Mon, 30 May 2011 22:45:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.frogdice.com/muckbeast/?p=243#comment-6936</guid>
		<description>I&#039;m late to the party here, but I just read an article on Gamasutra about this today, a couple of them actually.  It seems like a rather interesting idea for indy developers, especially if their budgets aren&#039;t exactly huge.  &lt;a href=&quot;http://www.gamasutra.com/view/feature/6369/the_crowdfunding_revolution_.php&quot; rel=&quot;nofollow&quot;&gt;Here&lt;/a&gt; is the article on Gamasutra, and &lt;a href=&quot;http://8bitfunding.com/&quot; rel=&quot;nofollow&quot;&gt;THIS&lt;/a&gt; is a 100% game specific example of someone trying to do a development/project funding program...</description>
		<content:encoded><![CDATA[<p>I&#8217;m late to the party here, but I just read an article on Gamasutra about this today, a couple of them actually.  It seems like a rather interesting idea for indy developers, especially if their budgets aren&#8217;t exactly huge.  <a href="http://www.gamasutra.com/view/feature/6369/the_crowdfunding_revolution_.php" rel="nofollow">Here</a> is the article on Gamasutra, and <a href="http://8bitfunding.com/" rel="nofollow">THIS</a> is a 100% game specific example of someone trying to do a development/project funding program&#8230;</p>
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		<title>By: Outsider</title>
		<link>http://www.frogdice.com/muckbeast/business_models/gabe-newells-game-financing-idea-community-support.html/comment-page-1#comment-3081</link>
		<dc:creator>Outsider</dc:creator>
		<pubDate>Tue, 21 Jul 2009 23:41:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.frogdice.com/muckbeast/?p=243#comment-3081</guid>
		<description>Given the amount of gamers that are willing to buy a game sight unseen(ie preorders, early access betas), it wouldn&#039;t surprise me if this could be made to work somehow.  I&#039;m not sure how it would be done logistically, but once you get some hype behind you, you can get alot of gamers to lay down some money before the game is done.</description>
		<content:encoded><![CDATA[<p>Given the amount of gamers that are willing to buy a game sight unseen(ie preorders, early access betas), it wouldn&#8217;t surprise me if this could be made to work somehow.  I&#8217;m not sure how it would be done logistically, but once you get some hype behind you, you can get alot of gamers to lay down some money before the game is done.</p>
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		<title>By: Talsek</title>
		<link>http://www.frogdice.com/muckbeast/business_models/gabe-newells-game-financing-idea-community-support.html/comment-page-1#comment-3072</link>
		<dc:creator>Talsek</dc:creator>
		<pubDate>Tue, 21 Jul 2009 05:40:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.frogdice.com/muckbeast/?p=243#comment-3072</guid>
		<description>That&#039;s pretty interesting. It actually reminds me a lot of something I heard a year or two back about Jill Sobule. After a bit of hunting, I found the relevant URL:

&lt;a href=&quot;http://www.jillsnextrecord.com&quot; rel=&quot;nofollow&quot;&gt;Jill&#039;s Next Record&lt;/a&gt;

The idea was that she sought fan funding for a new album, and offered rewards similar to what Dan Benmergui did. The rewards were anything from a free album to house concerts to appearing on the album. Not a big Jill Sobule fan myself, but I definitely thought the concept was cool. I had never considered applying it to gaming, but I could definitely see the appeal of being part of a game&#039;s birth and development. There are many of us who have supported MUDs for years, after all. It&#039;s easy to feel a bit of pride and ownership when you do your little part to help something good grow.</description>
		<content:encoded><![CDATA[<p>That&#8217;s pretty interesting. It actually reminds me a lot of something I heard a year or two back about Jill Sobule. After a bit of hunting, I found the relevant URL:</p>
<p><a href="http://www.jillsnextrecord.com" rel="nofollow">Jill&#8217;s Next Record</a></p>
<p>The idea was that she sought fan funding for a new album, and offered rewards similar to what Dan Benmergui did. The rewards were anything from a free album to house concerts to appearing on the album. Not a big Jill Sobule fan myself, but I definitely thought the concept was cool. I had never considered applying it to gaming, but I could definitely see the appeal of being part of a game&#8217;s birth and development. There are many of us who have supported MUDs for years, after all. It&#8217;s easy to feel a bit of pride and ownership when you do your little part to help something good grow.</p>
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