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	<title>Muckbeast &#187; Meta</title>
	<atom:link href="http://www.frogdice.com/muckbeast/category/meta/feed" rel="self" type="application/rss+xml" />
	<link>http://www.frogdice.com/muckbeast</link>
	<description>Game Design, MUDs, MMOs, and Virtual Worlds</description>
	<lastBuildDate>Tue, 29 Nov 2011 23:16:20 +0000</lastBuildDate>
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		<title>MOBA Games &#8211; Worst Communities Ever? Why?</title>
		<link>http://www.frogdice.com/muckbeast/gaming_industry/moba-games-worst-communities-ever-why.html</link>
		<comments>http://www.frogdice.com/muckbeast/gaming_industry/moba-games-worst-communities-ever-why.html#comments</comments>
		<pubDate>Mon, 27 Dec 2010 21:15:29 +0000</pubDate>
		<dc:creator>Muckbeast</dc:creator>
				<category><![CDATA[Community]]></category>
		<category><![CDATA[Gaming Industry]]></category>
		<category><![CDATA[Meta]]></category>

		<guid isPermaLink="false">http://www.frogdice.com/muckbeast/?p=584</guid>
		<description><![CDATA[MOBA stands for Multiplayer Online Battle Arena. It is a really terrible acronym. I think they should have gone with MMORTS, but whatever. The granddaddy of MOBA games is a Warcraft 3 mod called DotA &#8211; Defense of the Ancients. There are now two commercial MOBAs out there. League of Legends (LoL) is the more [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.frogdice.com/muckbeast/wp-content/uploads/2010/12/Katarina_Splash_4.jpg"><img class="alignleft size-thumbnail wp-image-585" style="border: 10px solid white;" title="Katarina_Splash_4" src="http://www.frogdice.com/muckbeast/wp-content/uploads/2010/12/Katarina_Splash_4-150x150.jpg" alt="Katarina_Splash_4" width="150" height="150" /></a>MOBA stands for Multiplayer Online Battle Arena. It is a really terrible acronym. I think they should have gone with MMORTS, but whatever. The granddaddy of MOBA games is a Warcraft 3 mod called DotA &#8211; Defense of the Ancients. There are now two commercial MOBAs out there. <a title="Review of League of Legends" href="http://www.brighthub.com/video-games/mmo/reviews/63113.aspx" target="_blank">League of Legends (LoL)</a> is the more successful and popular one, and Heroes of Newerth (HoN) is (according to some) the more hardcore one.</p>
<p>My wife and I have played LoL off and on for the last year and enjoyed it. But as much as we enjoy it, there are aspects of the game and especially the community that often drive us away for months at a time. While there are of course some really nice people who play, the majority of players are absolute dicks. They will talk shit while winning, losing, before, during, after, it doesn&#8217;t matter. They will use all manner of racial slurs, profanities, and just grossly immature gutter talk for no good reason. If anyone on their team makes a mistake, they will flame the person horribly. Oftentimes, the person being flamed didn&#8217;t even make a mistake. Sometimes its as simple as they didn&#8217;t do exactly what the flamer wanted them to do, and this necessitates a disruptive verbal assault.</p>
<p>If things go badly, they are likely to just quit the game entirely ruining it for everyone else. When they do this early, it means everyone is screwed for up to 25 minutes since that&#8217;s the minimum time before you are allowed to surrender.</p>
<p>We have also noticed that very, very few women play LoL. We have met a grand total of <strong>** 2 ** </strong>people in the game who even claim to be female in RL. That&#8217;s shocking. I can&#8217;t help but think this fact is connected to how loathsome the community is.</p>
<p><em><strong>Despite everything I&#8217;ve just said, the game itself is fun.</strong></em> That&#8217;s why this community issue is such a shame. From what I have been told, both DotA and HoN are even worse than LoL in this respect.</p>
<p>What is it about this type of game that lends itself to such despicable behavior from its members? Is it the genre itself or something about the current games in the genre that attracts and cultivates such horrendous behavior from its members?</p>
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		<slash:comments>10</slash:comments>
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		<item>
		<title>Game Design Idea? A Few Commands Post Death!</title>
		<link>http://www.frogdice.com/muckbeast/meta/game-design-idea-a-few-commands-post-death.html</link>
		<comments>http://www.frogdice.com/muckbeast/meta/game-design-idea-a-few-commands-post-death.html#comments</comments>
		<pubDate>Sun, 19 Dec 2010 04:36:01 +0000</pubDate>
		<dc:creator>Muckbeast</dc:creator>
				<category><![CDATA[Meta]]></category>

		<guid isPermaLink="false">http://www.frogdice.com/muckbeast/?p=569</guid>
		<description><![CDATA[Mostly, I am sharing this simply because it is pretty interesting and shocking information. But to make keep it on topic, I put forth this question: would it be a cool game feature if you could perform a last action, or a few last actions, after death? In what circumstances would this be a neat [...]]]></description>
			<content:encoded><![CDATA[<p>Mostly, I am sharing this simply because it is pretty interesting and shocking information. But to make keep it on topic, I put forth this question: would it be a cool game feature if you could perform a last action, or a few last actions, after death? In what circumstances would this be a neat idea? Only for certain classes or races?</p>
<p><a href="http://www.straightdope.com/columns/read/1172/does-the-head-remain-briefly-conscious-after-decapitation">Do Decapitated Heads Briefly Remain Conscious?</a></p>
<p><span id="more-569"></span></p>
<blockquote><p><em>Dear Cecil:</em></p>
<p><em>In the answer about the <a href="http://www.straightdope.com/columns/read/200/do-decapitated-heads-briefly-remain-conscious">guillotine</a> in your online archive, you say that &#8220;the fatal blow induces immediate  unconsciousness.&#8221; In actuality, the human head does remain conscious  fifteen to twenty seconds after decapitation. This was proven when a  scientist condemned to the guillotine in the 1700s told his assistant to  watch and that he would blink as many times as he could. The assistant  counted fifteen to twenty blinks after the head was severed, the blinks  coming at intervals of about one second. So the head does remain briefly  alive.</em></p>
<p><em>— <span>Joel Brusk</span>, <span>via AOL</span></em></p>
<p>Dear Joel:</p></blockquote>
<p>Click <a href="http://www.straightdope.com/columns/read/1172/does-the-head-remain-briefly-conscious-after-decapitation">the link</a> for the full response. It is VERY interesting.</p>
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			<wfw:commentRss>http://www.frogdice.com/muckbeast/meta/game-design-idea-a-few-commands-post-death.html/feed</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Blog Goals for 2011.</title>
		<link>http://www.frogdice.com/muckbeast/meta/blog-goals-for-2011.html</link>
		<comments>http://www.frogdice.com/muckbeast/meta/blog-goals-for-2011.html#comments</comments>
		<pubDate>Fri, 17 Dec 2010 02:52:28 +0000</pubDate>
		<dc:creator>Muckbeast</dc:creator>
				<category><![CDATA[Meta]]></category>

		<guid isPermaLink="false">http://www.frogdice.com/muckbeast/?p=565</guid>
		<description><![CDATA[If I&#8217;m going to bother posting on this blog at all, I need to post more frequently and actually give people a reason to check back often. My goals going forward:

10 more posts for Dec.
At least 20 posts in Jan 2011.

All I ask from readers:

Share the blog link with some friends.
Post comments!

]]></description>
			<content:encoded><![CDATA[<p>If I&#8217;m going to bother posting on this blog at all, I need to post more frequently and actually give people a reason to check back often. My goals going forward:</p>
<ul>
<li>10 more posts for Dec.</li>
<li>At least 20 posts in Jan 2011.</li>
</ul>
<p>All I ask from readers:</p>
<ul>
<li>Share the blog link with some friends.</li>
<li>Post comments!</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.frogdice.com/muckbeast/meta/blog-goals-for-2011.html/feed</wfw:commentRss>
		<slash:comments>6</slash:comments>
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		<title>Updating to WordPress 2.9.1</title>
		<link>http://www.frogdice.com/muckbeast/meta/updating-to-wordpress-2-9-1.html</link>
		<comments>http://www.frogdice.com/muckbeast/meta/updating-to-wordpress-2-9-1.html#comments</comments>
		<pubDate>Sat, 13 Feb 2010 15:18:53 +0000</pubDate>
		<dc:creator>Muckbeast</dc:creator>
				<category><![CDATA[Meta]]></category>

		<guid isPermaLink="false">http://www.frogdice.com/muckbeast/?p=439</guid>
		<description><![CDATA[Maybe some fellow bloggers can help me out here. My WordPress dashboard says:
WordPress 2.9.1 is available! Please update now.
So I click the link, choose the [Upgrade Automatically] option, and eventually it gets to this:
Downloading update from http://wordpress.org/wordpress-2.9.1.zip.
Unpacking the update.
It churns for a few minutes, and then stops. But it is not upgrading. I&#8217;ve always done [...]]]></description>
			<content:encoded><![CDATA[<p>Maybe some fellow bloggers can help me out here. My WordPress dashboard says:</p>
<blockquote><p>WordPress 2.9.1 is available! Please update now.</p></blockquote>
<p>So I click the link, choose the [Upgrade Automatically] option, and eventually it gets to this:</p>
<blockquote><p>Downloading update from <span>http://wordpress.org/wordpress-2.9.1.zip</span>.</p>
<p>Unpacking the update.</p></blockquote>
<p>It churns for a few minutes, and then stops. But it is not upgrading. I&#8217;ve always done the automatic upgrades in the past, and all my recent plugins upgrade just fine. What are my options at this point for trying to get this update completed?</p>
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			<wfw:commentRss>http://www.frogdice.com/muckbeast/meta/updating-to-wordpress-2-9-1.html/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
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		<title>Looking to hire freelance writers. MMO and Nintendo Wii</title>
		<link>http://www.frogdice.com/muckbeast/meta/looking-to-hire-freelance-writers-mmo-and-nintendo-wii.html</link>
		<comments>http://www.frogdice.com/muckbeast/meta/looking-to-hire-freelance-writers-mmo-and-nintendo-wii.html#comments</comments>
		<pubDate>Wed, 18 Nov 2009 09:06:07 +0000</pubDate>
		<dc:creator>Muckbeast</dc:creator>
				<category><![CDATA[Meta]]></category>

		<guid isPermaLink="false">http://www.frogdice.com/muckbeast/?p=406</guid>
		<description><![CDATA[As many readers here know, in addition to owning and running a gaming company, I am the Managing Editor of the MMO and Nintendo Wii channels at the technology web site Bright Hub. Bright Hub recently broke the top 1,000 barrier for busiest web sites on the internet, and as a result my article budgets [...]]]></description>
			<content:encoded><![CDATA[<p>As many readers here know, in addition to owning and running a gaming company, I am the Managing Editor of the MMO and Nintendo Wii channels at the technology web site <a title="Bright Hub MMO Articles" href="http://www.brighthub.com/video-games/mmo.aspx">Bright Hub</a>. Bright Hub recently broke the top 1,000 barrier for busiest web sites on the internet, and as a result my article budgets have been steadily increasing.</p>
<p>To fill these opportunities, I am looking for some new writers who would like to write articles, reviews, analysis, guides, etc. about MMO or Nintendo Wii games.</p>
<p>The system is very flexible. You would get to research and pitch your own articles, and there is no minimum commitment. I have some writers who write 20+ articles per month, and some who write one article every few months.</p>
<p>Bright Hub pays an up front per article fee, and also gives the writer a significant share of the advertising revenue generated by their articles. The revenue share continues indefinitely. I&#8217;ve been with them for over a year, and it is a good system. This is an excellent opportunity to make some money writing about your favorite subject (games!) before the holidays.</p>
<p>If you are interested, send me an email at <a href="mailto:mhartman@editors.brighthub.com?subject=FREELANCE WRITING POSITION">mhartman@editors.brighthub.com</a>.</p>
<p>Thanks!</p>
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		<slash:comments>0</slash:comments>
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		<title>Follow Muckbeast, Threshold RPG, and Primordiax on twitter</title>
		<link>http://www.frogdice.com/muckbeast/meta/follow-muckbeast-and-threshold-rpg-on-twitter.html</link>
		<comments>http://www.frogdice.com/muckbeast/meta/follow-muckbeast-and-threshold-rpg-on-twitter.html#comments</comments>
		<pubDate>Mon, 22 Jun 2009 19:57:38 +0000</pubDate>
		<dc:creator>Muckbeast</dc:creator>
				<category><![CDATA[MMOs]]></category>
		<category><![CDATA[Meta]]></category>

		<guid isPermaLink="false">http://www.frogdice.com/muckbeast/?p=217</guid>
		<description><![CDATA[I gave in. I now have twitter accounts for Muckbeast , Threshold RPG, and Primordiax. Please follow both so I can feel like the things I post there are actually being (potentially) read by someone.
Muckbeast on twitter
Threshold RPG on twitter
Primordiax on twitter
]]></description>
			<content:encoded><![CDATA[<p><img class="alignright" src="http://assets0.twitter.com/images/twitter_logo_header.png" alt="" width="155" height="36" />I gave in. I now have twitter accounts for Muckbeast , Threshold RPG, and Primordiax. Please follow both so I can feel like the things I post there are actually being (potentially) read by someone.</p>
<p><a title="Follow Muckbeast on twitter" href="http://twitter.com/muckbeast">Muckbeast on twitter</a></p>
<p><a title="Follow Threshold RPG on twitter" href="http://twitter.com/thresholdrpg">Threshold RPG on twitter</a></p>
<p><a href="http://twitter.com/primordiax" target="_blank">Primordiax on twitter</a></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>MMO Gaming Terminology Dictionary</title>
		<link>http://www.frogdice.com/muckbeast/meta/mmo-gaming-terminology-dictionary.html</link>
		<comments>http://www.frogdice.com/muckbeast/meta/mmo-gaming-terminology-dictionary.html#comments</comments>
		<pubDate>Wed, 25 Mar 2009 02:30:48 +0000</pubDate>
		<dc:creator>Muckbeast</dc:creator>
				<category><![CDATA[Meta]]></category>

		<guid isPermaLink="false">http://www.frogdice.com/muckbeast/?p=168</guid>
		<description><![CDATA[I started a project over at Bright Hub to build up a dictionary of MMO Gaming terms. Right now it is broken up into three sections:
MMO Gaming Dictionary &#8211; Combat Terminology
MMO Gaming Dictionary &#8211; Character Terminology
MMO Gaming Dictionary &#8211; General Terminology
Then I created a place where people can go to post their own new ones:
Add [...]]]></description>
			<content:encoded><![CDATA[<p>I started a project over at <a title="Bright HUB MMO Channel" href="http://www.brighthub.com/video-games/mmo.aspx" target="_blank">Bright Hub</a> to build up a dictionary of MMO Gaming terms. Right now it is broken up into three sections:</p>
<p><a title="MMO Gaming Dictionary - Combat Terms" href="http://www.brighthub.com/video-games/mmo/articles/29882.aspx" target="_blank">MMO Gaming Dictionary &#8211; Combat Terminology</a></p>
<p><a title="MMO Gaming Dictionary - Character Terms" href="http://www.brighthub.com/video-games/mmo/articles/29883.aspx" target="_blank">MMO Gaming Dictionary &#8211; Character Terminology</a></p>
<p><a title="MMO Gaming Dictionary - General Terms" href="http://www.brighthub.com/video-games/mmo/articles/29884.aspx">MMO Gaming Dictionary &#8211; General Terminology</a></p>
<p>Then I created a place where people can go to post their own new ones:</p>
<p><a title="Add your own gaming terms" href="http://www.brighthub.com/video-games/mmo/blog/archive/2009/03/24/mmo-gaming-dictionary-help-us-expand-it.aspx" target="_blank">Add your own!</a></p>
<p>What do you all think of the idea, and how are we doing so far? What else would you add?</p>
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			<wfw:commentRss>http://www.frogdice.com/muckbeast/meta/mmo-gaming-terminology-dictionary.html/feed</wfw:commentRss>
		<slash:comments>5</slash:comments>
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		<title>The AOLization of the Internet</title>
		<link>http://www.frogdice.com/muckbeast/rmt/the-aolization-of-the-internet.html</link>
		<comments>http://www.frogdice.com/muckbeast/rmt/the-aolization-of-the-internet.html#comments</comments>
		<pubDate>Thu, 26 Feb 2009 03:19:44 +0000</pubDate>
		<dc:creator>Muckbeast</dc:creator>
				<category><![CDATA[Meta]]></category>
		<category><![CDATA[RMT]]></category>

		<guid isPermaLink="false">http://www.frogdice.com/muckbeast/?p=116</guid>
		<description><![CDATA[This is a really sore topic for me, as it is something that really pisses me off about how things are evolving in so many online communities. Everyone is trying to turn their site into a &#8220;Walled Garden&#8221; where you dare not link to any other site lest you be accused of spamming.
Windows Live and [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft" title="AOL and their walled garden philosophy sucked." src="http://images.brighthub.com/75/A/75A1781D49E02D66C85467611F5D52B3F52EB5C4_small.jpg" alt="" width="150" height="150" />This is a really sore topic for me, as it is something that really pisses me off about how things are evolving in so many online communities. Everyone is trying to turn their site into a &#8220;Walled Garden&#8221; where you dare not link to any other site lest you be accused of spamming.</p>
<p><a title="The AOLization of the internet. Walled Gardens suck. Traffic sharing rocks." href="http://www.brighthub.com/computing/windows-platform/articles/27123.aspx">Windows Live and the AOLization of the Internet</a></p>
<p>Most of us hated the way AOL did that, and yet site operators, forum moderators, etc. are going right down this same path. Then along comes Microsoft, and takes it to a whole new level with Windows Live.</p>
<p><span id="more-116"></span><br />
It would be easy to just blow this off as Microsoft trying to create a new AOL, but what bothers me the most is that this is part of a larger, more negative trend internet wide. External linking, traffic exchanges, link swapping, etc. were once time honored methods of sites helping each other grow. Now people are so obsessed with their own page views they think SHARING traffic is losing traffic. This is a terrible philosophy that is rotting far too many communities at their core.</p>
<p>When sites share traffic, they gain traffic. That&#8217;s how the internet works. Lets not obsess over ad clicks and pageviews so mindlessly that we forget what made the internet special. The ability to read a story, click a link for more details, return to post your thoughts, click another link for a similar story, etc. is what makes reading things on the internet so much fun. We forget this at our own peril.</p>
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			<wfw:commentRss>http://www.frogdice.com/muckbeast/rmt/the-aolization-of-the-internet.html/feed</wfw:commentRss>
		<slash:comments>5</slash:comments>
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		<title>Now using Akismet</title>
		<link>http://www.frogdice.com/muckbeast/meta/now-using-akismet.html</link>
		<comments>http://www.frogdice.com/muckbeast/meta/now-using-akismet.html#comments</comments>
		<pubDate>Fri, 20 Feb 2009 05:01:44 +0000</pubDate>
		<dc:creator>Muckbeast</dc:creator>
				<category><![CDATA[Meta]]></category>

		<guid isPermaLink="false">http://www.frogdice.com/muckbeast/?p=105</guid>
		<description><![CDATA[Things are going really well with the new Muckbeast. We are averaging about 600 unique visitors per day now, which is better than ever on Today. The downside of popularity is spam! We have started receiving a number of spam comments, so I decided to enable Akismet, which is an intelligent spam filter for comments.
I [...]]]></description>
			<content:encoded><![CDATA[<p>Things are going really well with the new Muckbeast. We are averaging about 600 unique visitors per day now, which is better than ever on Today. The downside of popularity is spam! We have started receiving a number of spam comments, so I decided to enable Akismet, which is an intelligent spam filter for comments.</p>
<p>I hate having to do this, as I worry about real comments getting flagged. If you post a comment and notice it not showing up, please email me: muckbeast ** gmail ** com.</p>
]]></content:encoded>
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		<slash:comments>5</slash:comments>
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		<title>What Generates Traffic?</title>
		<link>http://www.frogdice.com/muckbeast/meta/what-generates-traffic.html</link>
		<comments>http://www.frogdice.com/muckbeast/meta/what-generates-traffic.html#comments</comments>
		<pubDate>Tue, 17 Feb 2009 00:01:51 +0000</pubDate>
		<dc:creator>Muckbeast</dc:creator>
				<category><![CDATA[Meta]]></category>

		<guid isPermaLink="false">http://www.frogdice.com/muckbeast/?p=83</guid>
		<description><![CDATA[For any blogger, the quest for more traffic is never ending. Moving Muckbeast has made this quest even harder, as I&#8217;ve lost page rank, all sorts of links, etc. But one of the weirdest sources of traffic has been a link to an image in my Hellgate London post. Apparently, my link to a picture [...]]]></description>
			<content:encoded><![CDATA[<p>For any blogger, the quest for more traffic is never ending. Moving Muckbeast has made this quest even harder, as I&#8217;ve lost page rank, all sorts of links, etc. But one of the weirdest sources of traffic has been a link to an image in my Hellgate London post. Apparently, my link to a picture of the the <a title="Hellgate London Avalon Templar picture hot sexy nude" href="http://www.frogdice.com/muckbeast/business_models/hellgate-london-is-an-official-failure-why.html" target="_blank">Hellgate Templar named Avalon</a> generated 50+ unique visitors per day on my old blog. The visitors arrive from various foreign versions of google. Now, obviously that is not super useful traffic, but it is still nice to have, and I have a feeling that google-related traffic really helped my page rank.</p>
<p>A few questions and the picture itself after the jump.</p>
<p><span id="more-83"></span>The censored version of the picture: <a title="Super hot naked boob tit girl Templar Avalon of Hellgate: London" href="http://www.zoomwallpapers.com/data/media/15/Avalon_Hellgate_London_320200721943PM774.jpg" target="_blank"><img class="alignright" title="Templar Avalon from Hellgate: London - super hot naked chick who apparently generates a lot of blog traffic with her boobs" src="http://www.frogdice.com/muckbeast/images/Avalon_Hellgate_Templar_sm.gif" alt="" width="250" height="280" /></a></p>
<p>For the fully uncensored version, click on the picture. You might have to click on it a second time to make it full size.</p>
<p>This raises a few questions:</p>
<p>1) What are good ways to improve blog traffic?</p>
<p>2) Do you have ANY idea what is going on with all the foreign google sites linking to my link of the Avalon Hellgate picture?</p>
<p>3) Should I care?</p>
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		<slash:comments>15</slash:comments>
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