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	<title>Comments on: Predict: How Much Longer Does Warhammer Have?</title>
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	<link>http://www.frogdice.com/muckbeast/gaming_industry/predict-how-much-longer-does-warhammer-have.html</link>
	<description>Game Design, MUDs, MMOs, and Virtual Worlds</description>
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		<title>By: Muckbeast</title>
		<link>http://www.frogdice.com/muckbeast/gaming_industry/predict-how-much-longer-does-warhammer-have.html/comment-page-2#comment-6241</link>
		<dc:creator>Muckbeast</dc:creator>
		<pubDate>Wed, 02 Mar 2011 09:52:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.frogdice.com/muckbeast/?p=351#comment-6241</guid>
		<description>I&#039;m not sure what GOA has to do with it. They were the European distributor, right? They had nothing to do with the game going from ~80 servers in the US to 5.

I&#039;d be interesting to hear why you feel EA did a &quot;good job.&quot;

Did they do a good job with realm or class balance?

Did they do a good job creating a quality PvP experience not ruined by gear imbalance and WoW style gear grinding?

Did they do a good job creating an environment where once the scales were tipped to 50.1% in favor of one realm, the other realm got roflstomped due to the lack of a third realm?

Just curious. :)  Thanks for posting!</description>
		<content:encoded><![CDATA[<p>I&#8217;m not sure what GOA has to do with it. They were the European distributor, right? They had nothing to do with the game going from ~80 servers in the US to 5.</p>
<p>I&#8217;d be interesting to hear why you feel EA did a &#8220;good job.&#8221;</p>
<p>Did they do a good job with realm or class balance?</p>
<p>Did they do a good job creating a quality PvP experience not ruined by gear imbalance and WoW style gear grinding?</p>
<p>Did they do a good job creating an environment where once the scales were tipped to 50.1% in favor of one realm, the other realm got roflstomped due to the lack of a third realm?</p>
<p>Just curious. <img src='http://www.frogdice.com/muckbeast/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />   Thanks for posting!</p>
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		<title>By: Lars Panzerbjørn</title>
		<link>http://www.frogdice.com/muckbeast/gaming_industry/predict-how-much-longer-does-warhammer-have.html/comment-page-2#comment-6211</link>
		<dc:creator>Lars Panzerbjørn</dc:creator>
		<pubDate>Tue, 01 Mar 2011 12:40:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.frogdice.com/muckbeast/?p=351#comment-6211</guid>
		<description>I came across this site and came to the same conclusion as Bill...

Also, amusingly, Warheap seems to be down, but Warhammer Online is still going.

I think EA did a pretty good job with W:AR but sadly a few things let them down and they weren&#039;t helped by GOAs miserable failures at launch and ensuing alienating of players.

Oh well, I&#039;m playing the free trial now and I&#039;m enjoying it reasonably :-)</description>
		<content:encoded><![CDATA[<p>I came across this site and came to the same conclusion as Bill&#8230;</p>
<p>Also, amusingly, Warheap seems to be down, but Warhammer Online is still going.</p>
<p>I think EA did a pretty good job with W:AR but sadly a few things let them down and they weren&#8217;t helped by GOAs miserable failures at launch and ensuing alienating of players.</p>
<p>Oh well, I&#8217;m playing the free trial now and I&#8217;m enjoying it reasonably <img src='http://www.frogdice.com/muckbeast/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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		<title>By: bill</title>
		<link>http://www.frogdice.com/muckbeast/gaming_industry/predict-how-much-longer-does-warhammer-have.html/comment-page-1#comment-5860</link>
		<dc:creator>bill</dc:creator>
		<pubDate>Mon, 31 Jan 2011 03:15:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.frogdice.com/muckbeast/?p=351#comment-5860</guid>
		<description>seems like your prediction is a failure.</description>
		<content:encoded><![CDATA[<p>seems like your prediction is a failure.</p>
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		<title>By: Muckbeast</title>
		<link>http://www.frogdice.com/muckbeast/gaming_industry/predict-how-much-longer-does-warhammer-have.html/comment-page-1#comment-4835</link>
		<dc:creator>Muckbeast</dc:creator>
		<pubDate>Tue, 07 Dec 2010 22:26:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.frogdice.com/muckbeast/?p=351#comment-4835</guid>
		<description>If population is booming, why have they removed more servers in the last 12 months?</description>
		<content:encoded><![CDATA[<p>If population is booming, why have they removed more servers in the last 12 months?</p>
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		<title>By: brother dread</title>
		<link>http://www.frogdice.com/muckbeast/gaming_industry/predict-how-much-longer-does-warhammer-have.html/comment-page-1#comment-4751</link>
		<dc:creator>brother dread</dc:creator>
		<pubDate>Sat, 27 Nov 2010 00:28:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.frogdice.com/muckbeast/?p=351#comment-4751</guid>
		<description>umm the games still running and fixes have been made umm o new content umm expansion even umm talks of more updates umm seems to be growing ?

ok ok enough of that look the fact of the matte is the game has risen in subs population is booming on some servers i have played this game at it quietest times (kinda switch to wow then is well) but its nice to see that the game is still healthy mmos dont have to be a wow killer to be successful dont forget.</description>
		<content:encoded><![CDATA[<p>umm the games still running and fixes have been made umm o new content umm expansion even umm talks of more updates umm seems to be growing ?</p>
<p>ok ok enough of that look the fact of the matte is the game has risen in subs population is booming on some servers i have played this game at it quietest times (kinda switch to wow then is well) but its nice to see that the game is still healthy mmos dont have to be a wow killer to be successful dont forget.</p>
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		<title>By: Muckbeast</title>
		<link>http://www.frogdice.com/muckbeast/gaming_industry/predict-how-much-longer-does-warhammer-have.html/comment-page-1#comment-3619</link>
		<dc:creator>Muckbeast</dc:creator>
		<pubDate>Fri, 22 Jan 2010 18:11:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.frogdice.com/muckbeast/?p=351#comment-3619</guid>
		<description>The main reason it matters is because with less people and less money, you get less new content and less general attention, bug fixing, etc. Also, investing a lot of time into a character on an MMO that may be shut down when EA gets tired of the trickling profits and continued embarrassment is a risk.

Also, if the reasons why there are so few people still exist (bad game balance, bugs, server problems, etc.) then the game will still have the same brutally painful issues.</description>
		<content:encoded><![CDATA[<p>The main reason it matters is because with less people and less money, you get less new content and less general attention, bug fixing, etc. Also, investing a lot of time into a character on an MMO that may be shut down when EA gets tired of the trickling profits and continued embarrassment is a risk.</p>
<p>Also, if the reasons why there are so few people still exist (bad game balance, bugs, server problems, etc.) then the game will still have the same brutally painful issues.</p>
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		<title>By: josh.dee</title>
		<link>http://www.frogdice.com/muckbeast/gaming_industry/predict-how-much-longer-does-warhammer-have.html/comment-page-1#comment-3617</link>
		<dc:creator>josh.dee</dc:creator>
		<pubDate>Fri, 22 Jan 2010 14:19:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.frogdice.com/muckbeast/?p=351#comment-3617</guid>
		<description>Despite the shouts that the Game is dying i can&#039;t help but really want to play the game again,deciding to re-sub later afterall who cares if there are empty servers as long as the server you choose is populated what does it matter ?</description>
		<content:encoded><![CDATA[<p>Despite the shouts that the Game is dying i can&#8217;t help but really want to play the game again,deciding to re-sub later afterall who cares if there are empty servers as long as the server you choose is populated what does it matter ?</p>
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		<title>By: Happy Birthday To Me &#171; Tish Tosh Tesh</title>
		<link>http://www.frogdice.com/muckbeast/gaming_industry/predict-how-much-longer-does-warhammer-have.html/comment-page-1#comment-3561</link>
		<dc:creator>Happy Birthday To Me &#171; Tish Tosh Tesh</dc:creator>
		<pubDate>Sun, 15 Nov 2009 13:31:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.frogdice.com/muckbeast/?p=351#comment-3561</guid>
		<description>[...] I know, I know, some would say that WAR is dying and should be taken out back and dumped on the Tabula Rasa heap.&#160; Some might suggest I give [...]</description>
		<content:encoded><![CDATA[<p>[...] I know, I know, some would say that WAR is dying and should be taken out back and dumped on the Tabula Rasa heap.&nbsp; Some might suggest I give [...]</p>
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		<title>By: Muckbeast</title>
		<link>http://www.frogdice.com/muckbeast/gaming_industry/predict-how-much-longer-does-warhammer-have.html/comment-page-1#comment-3522</link>
		<dc:creator>Muckbeast</dc:creator>
		<pubDate>Tue, 27 Oct 2009 20:01:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.frogdice.com/muckbeast/?p=351#comment-3522</guid>
		<description>According to server stats (http://www.warheap.com/servers/active/?s=health&amp;o=desc&amp;l=all) Warhammer&#039;s population continues to decline. In fact, the removal of forts has been a BAD thing for the game, as the cities are being sieged constantly which means people cannot participate in scenarios (since they are all turned off during a city siege). So people who like that part of the game are basically locked out.

As for pioneering features, the only one of those features you listed that WAR actually pioneered was public quests. 

Probably the worst example was the apprentice system, which has existed in City of Heroes for over 5 years. It has also been replicated in a number of games after that, including Everquest 2, Champions Online, and more.

WAR&#039;s problems went far beyond &quot;over eager developers.&quot; If anything, they were under-eager. 2 realms instead of 3 was a critical error. The entire design of Tier 4 RvR was flawed at its core. The ultimate aspect of RvR (city siege) requires that one side is absolutely dominating the other, and a successful siege leaves the losing team even weaker (stars deducted from their city). 

Crowd control and Bright Wizards are still a titantic problem - now more than ever with the AP regen bug they introduced. BW and Sorcs are the only ones with a true counter to the AP regen bug. So bomb groups continue to reign supreme. 

They continue to make stupid mistake after stupid mistake.

And EA has basically written the whole thing off, putting Bioware in charge of MMOs and giving WAR barely enough resources to keep running. That&#039;s how things work with EA. EA is legendary for giving lots of resources to high performing divisions (Madden, Sims) and barely any to low performing (WAR).</description>
		<content:encoded><![CDATA[<p>According to server stats (<a href="http://www.warheap.com/servers/active/?s=health&#038;o=desc&#038;l=all" rel="nofollow">http://www.warheap.com/servers/active/?s=health&#038;o=desc&#038;l=all</a>) Warhammer&#8217;s population continues to decline. In fact, the removal of forts has been a BAD thing for the game, as the cities are being sieged constantly which means people cannot participate in scenarios (since they are all turned off during a city siege). So people who like that part of the game are basically locked out.</p>
<p>As for pioneering features, the only one of those features you listed that WAR actually pioneered was public quests. </p>
<p>Probably the worst example was the apprentice system, which has existed in City of Heroes for over 5 years. It has also been replicated in a number of games after that, including Everquest 2, Champions Online, and more.</p>
<p>WAR&#8217;s problems went far beyond &#8220;over eager developers.&#8221; If anything, they were under-eager. 2 realms instead of 3 was a critical error. The entire design of Tier 4 RvR was flawed at its core. The ultimate aspect of RvR (city siege) requires that one side is absolutely dominating the other, and a successful siege leaves the losing team even weaker (stars deducted from their city). </p>
<p>Crowd control and Bright Wizards are still a titantic problem &#8211; now more than ever with the AP regen bug they introduced. BW and Sorcs are the only ones with a true counter to the AP regen bug. So bomb groups continue to reign supreme. </p>
<p>They continue to make stupid mistake after stupid mistake.</p>
<p>And EA has basically written the whole thing off, putting Bioware in charge of MMOs and giving WAR barely enough resources to keep running. That&#8217;s how things work with EA. EA is legendary for giving lots of resources to high performing divisions (Madden, Sims) and barely any to low performing (WAR).</p>
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		<title>By: Soldier lv 40rr47 SM</title>
		<link>http://www.frogdice.com/muckbeast/gaming_industry/predict-how-much-longer-does-warhammer-have.html/comment-page-1#comment-3519</link>
		<dc:creator>Soldier lv 40rr47 SM</dc:creator>
		<pubDate>Tue, 27 Oct 2009 12:15:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.frogdice.com/muckbeast/?p=351#comment-3519</guid>
		<description>I must say that eve online only recently has about the same subscription base as warhammer does right now..

That is not true.

Warhammer hs infact grown in the last few days as the aion free 30 days has expired, more people are returning to warhammer...

From there being 2 active servers at aion launch , 1 month later there are now 6 active servers and the mac version is comming out tommorrow.

This as you know there are not many br8 games for mac and therefore I suspect that all six of those severs will go high population.

As for the fact that warhammer as made mistakes, I agree but remember warhammer was the first game to ever have:

a default starting area Guild,
a leveling guild
tracking your charachters history
public quests
focussed pvp leveling
and now there latest first: the apprentaship system which allows lv 1 players to become lv 20-40 apprentasis giving them lv 40 stats...This makes them level up to 10 times as fast and able to go fight in the end game even from lv 1.

WHAT firsts does aion have..you can have ariel combat..yippeee..sigh :( it&#039;s like swimming in wow.

Think about it...War will do great, it just had over eager developers and project managers that underestimated the market.

Warhammer is alive and well and infact, now growing again

Join the war WAAAAAAGGGGHHH!</description>
		<content:encoded><![CDATA[<p>I must say that eve online only recently has about the same subscription base as warhammer does right now..</p>
<p>That is not true.</p>
<p>Warhammer hs infact grown in the last few days as the aion free 30 days has expired, more people are returning to warhammer&#8230;</p>
<p>From there being 2 active servers at aion launch , 1 month later there are now 6 active servers and the mac version is comming out tommorrow.</p>
<p>This as you know there are not many br8 games for mac and therefore I suspect that all six of those severs will go high population.</p>
<p>As for the fact that warhammer as made mistakes, I agree but remember warhammer was the first game to ever have:</p>
<p>a default starting area Guild,<br />
a leveling guild<br />
tracking your charachters history<br />
public quests<br />
focussed pvp leveling<br />
and now there latest first: the apprentaship system which allows lv 1 players to become lv 20-40 apprentasis giving them lv 40 stats&#8230;This makes them level up to 10 times as fast and able to go fight in the end game even from lv 1.</p>
<p>WHAT firsts does aion have..you can have ariel combat..yippeee..sigh <img src='http://www.frogdice.com/muckbeast/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' />  it&#8217;s like swimming in wow.</p>
<p>Think about it&#8230;War will do great, it just had over eager developers and project managers that underestimated the market.</p>
<p>Warhammer is alive and well and infact, now growing again</p>
<p>Join the war WAAAAAAGGGGHHH!</p>
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