Milawe
2010-05-10, 06:53 AM
Our apologies for the delay in posting game updates. We're a few days behind on writing up the updates, so this will likely seem like a large one:
Descriptions added to the overland room in two biomes.
New area added to the Ta'Raekhet desert.
Old area described and populated in the Ta'Raekhet desert.
New items added to the medallion shop including temporary gear items.
Level spread adjusted to the crafting system.
Two new tasks offering recipes added to task masters in the city.
Adjustments made to bags throughout the game for organizational purposes. (Missing bags should be replaced by now.)
Shields added to the game. Temporarily available on the medallion shop.
Humanoid drop rates adjusted upwards. Additional ecipes added to the loot table.
Overland spawns re-coded to make zone manipulations easier on builders. This allows for new mobs to be placed easily in the overland, which is something we also did.
New system coded for easy processing of medallion purchases.
Please be aware that we are now heavily into the process of recoding the abilities inheritable. Once this occurs, we should be able to rapidly create abilities to fill the trees. Updates may be few and far between until this is completed, so don't worry. We are still working hard on the game!
Descriptions added to the overland room in two biomes.
New area added to the Ta'Raekhet desert.
Old area described and populated in the Ta'Raekhet desert.
New items added to the medallion shop including temporary gear items.
Level spread adjusted to the crafting system.
Two new tasks offering recipes added to task masters in the city.
Adjustments made to bags throughout the game for organizational purposes. (Missing bags should be replaced by now.)
Shields added to the game. Temporarily available on the medallion shop.
Humanoid drop rates adjusted upwards. Additional ecipes added to the loot table.
Overland spawns re-coded to make zone manipulations easier on builders. This allows for new mobs to be placed easily in the overland, which is something we also did.
New system coded for easy processing of medallion purchases.
Please be aware that we are now heavily into the process of recoding the abilities inheritable. Once this occurs, we should be able to rapidly create abilities to fill the trees. Updates may be few and far between until this is completed, so don't worry. We are still working hard on the game!